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Goods wise it's just as bad - 10 goods per day = only 0.5 goods per tile.Ĭompare that to a Sleigh Builder which is 15 goods/day in a tiny 2x3 footprint, giving it an actual production rate of 2.5 goods/tile. Ie: Gondola Market is absolute garbage as it's a 4x5 that produces only 3fps per day, which equals just 0.15 fps/square - among the worst in the entire game! It’s the one thing that you have a hard limit on, both based on era and overall. Sleigh Builder > Sunken Treasure for goods 3. Calculating Building Efficiency Posted by Saknika City Building, Gameplay Strategy 0 It has been said in various places on this site, but the most valuable resource in this game is space.
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as for whether or not the various event buildings are worth it or not, just do the math. Overall, Forge of Empires is a good, solid game. Lv2 Terrace Farm > Flourishing Cider Mill for goods or fps production 2. Shrunken WW's in a diamond farm are heavenly. )Įverything else is either cosmetic, or a total and complete dumpster fire.ģ. (ie: if you don't ever fight, AO's main bonus is useless, while Cape becomes the much more efficient fp producer. eventually maybe AO/Kraken once you have extra space. Your GB's fall into a few main categories:ī) Military GB = Zeus+Achen+Castel, TerracottaĬ) Secondary boosts = Hemeji, ToR. Even premium buildings are hot garbage and not worth ever placing.Ģ.
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